Controls dont work
Controls dont work
This game is a lot of fun! I like every thing about it... But it is really hard to control. You should be able to tap on an apple to pick it up, but on mine you always have to be to the left of it. To put the apple down it wont work unless you are in just the right spot (yes, when the square is lit up where you want it). This makes the gameplay difficult because often times you are trying to hurry to keep ahead of Bob. If these issues were fixed this game would be five stars.
Probably one of the best apps Ive played. Entertaining, challenging, and creative. People who say the game is hard to control dont get that its part of the fun! Ive managed to pass almost every level with almost no problems. If youre frustrated because you cant move fast enough its because you havent figured it out or gotten the hang of the game. Overall its probably one of the better apps Ive seen as app of the week.
I became so addicted to this game. I love puzzle games that are harder than average and this was very satisfying. I didnt have any issues except that I wish there were more levels! It helped me unwind after work with the soothing music. Its very visually beautiful as well. Great game!
The game is very fun, however the controls are choppy and unpredictable.
Im playing on an ipad mini 3 but the game runs so slowly and with a horrible framerate to the point where it is no longer playable. Please fix this. I feel horribly cheated out of my money!
I like the concept and the early levels can be completed with only minor difficulty, but the poorly designed controls make the game as a whole largely unplayable.
This could a great and beautiful game, if it wasnt destroyed by its absolutely unusable controls. Fix them and Ill gladly come back and try again.
This will be a really great game if the developer can stick with it. Wonderful everything, except the controls. Get a kid to show you what you need :)
I love the concept, look, and feel of the game. I play on an iPhone 6 and dont have any control of frame-rate issues. Keep up the good work.
I think this game has great potential; however, like it has been said already, the controls need fixing before this game is truly enjoyable. I think this game would be perfectly suited for a “tap to walk” interface. Adding such should be a fairly straightforward process. When a player taps on the screen the game places a temporary marker and the character follows a move-to-marker-while-avoiding-objects instruction. Right now the game is somewhat playable but with an intuitive control scheme, it could be quite enjoyable as well!
At first, its a neat premise. The game is simple in controls, but very challenging in strategic thinking. I would recommend someone play the first 10 levels. It gets harder as you progress, but whats missing is a cool factor. Other than some entertaining cutscenes, theres not much to look forward to.
Uhhh great game but scared
with the speed of character and the control, I think it very bad. I can not control the moves of character so can not play well.
This game is super fun and always fun to play when you are bored. This game can get frustrating though. You should get this game, is is a really fun sit around game.
I really wanted to love this game. The art is gorgeous but the controls are too horrible to bother with getting beyond the first level.
AMAZING and BEAUTIFUL game!!! I love this game so much! From the backwards talking to the fish and the apple, it is so fun to play these beautifully made puzzles that often defy the laws of geometry. Pick the swipe control, NOT the joystick control. Works fine, not sure why there are so many complaints. Why this game has received so many one-stars I will never know. Although it lags on most phones below the iPhone 6 (in my experience), it is still highly playable and very fun.
I really didnt enjoy the handful of levels I played of this game. Controls are terribly clunky and unmanageable. You have essentially d-pad controls but have to move your avatar diagonally, which resulted in me mostly being unable to get the green monster to position itself where I needed it. This is unacceptable in a real-time puzzle game. I also felt the game realy didnt have anything going for it in terms of design. A guy walks in straight lines and turns right when he hits a wall. Meanwhile, you quickly try to drop giant green apples in front of him to get hit to turn where you want... Very bland. Im sure the later parts of the game will add a few more minor mechanics, but I dont think the game will be worth finishing for me.
Nice concept, but since time is of the essence; it is terribly frustrating with wonky interface.
This game would have more value if the controls actually worked when you tapped the screen. Ive never played a game where the controls flat out didnt work. I would avoid until this is fixed.